PARTY WORD GAME
Codenames
Two teams race to find their agents using one-word clues.
- Quick
- Social
- Party
Overview
Two teams race to find their agents using one-word clues.
How to play
Spymasters give a word and a number; teammates guess cards on the grid. Hit the assassin and your team loses instantly.
Format: Team · Skill: beginner
Ideal group
- Players
- 4–10
- Play time
- 20 min
- Complexity
- light
Sessions to join
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